eas-simulator
EAS service (paid). Run and control a user's app on a remote iOS/Android simulator hosted on EAS cloud. Read before running any `eas simulator:*` commands - it has the current syntax for this experimental API. Use whenever the user needs a simulator they can't run locally - 'run my app on a cloud simulator', 'use eas simulator to run/install/screenshot my app', 'I'm on Linux/Cursor and need an iOS device', 'no sim on this box / headless CI', 'let an agent click through my app and screenshot it', 'test my dev build on a remote sim with live reload', 'stream a sim to my browser' - even when they don't say 'EAS Simulator' or 'cloud'. On a host WITHOUT a local simulator (Linux, CI, cloud sandbox) it's the default; on macOS, do NOT auto-trigger for a plain 'run on the simulator' - use it only for a cloud/remote/shareable sim, an iOS version they lack, or an agent-driven session. NOT for local sims (expo run:ios, Xcode, Android Studio), EAS Build/Update, web preview, or physical devices.
---
name: eas-simulator
description: "EAS service (paid). Run and control a user's app on a remote iOS/Android simulator hosted on EAS cloud. Read before running any `eas simulator:*` commands - it has the current syntax for this experimental API. Use whenever the user needs a simulator they can't run locally - 'run my app on a cloud simulator', 'use eas simulator to run/install/screenshot my app', 'I'm on Linux/Cursor and need an iOS device', 'no sim on this box / headless CI', 'let an agent click through my app and screenshot it', 'test my dev build on a remote sim with live reload', 'stream a sim to my browser' - even when they don't say 'EAS Simulator' or 'cloud'. On a host WITHOUT a local simulator (Linux, CI, cloud sandbox) it's the default; on macOS, do NOT auto-trigger for a plain 'run on the simulator' - use it only for a cloud/remote/shareable sim, an iOS version they lack, or an agent-driven session. NOT for local sims (expo run:ios, Xcode, Android Studio), EAS Build/Update, web preview, or physical devices."
version: 1.0.0
license: MIT
allowed-tools: "Bash(npx *eas-cli@*), Bash(npx *agent-device@*), Bash(npx expo *), Bash(eas *), Bash(expo *), Bash(xcodebuild*), Bash(pod*), Bash(argent *)"
---
# EAS Simulator
> **EAS service - costs apply.** EAS Simulator runs on Expo Application Services cloud infrastructure, a paid product with free-tier limits; remote simulator sessions use your plan's compute allowance. See https://expo.dev/pricing.
EAS Simulator runs a remote iOS simulator or Android emulator on EAS infrastructure that you drive from your machine — from the CLI, from an AI agent (via `agent-device`), and from a browser preview. It's the unlock for **environments that can't run a simulator locally** (Linux boxes, cloud/background agents like Cursor Cloud), and for letting an agent *verify* a change on a real device instead of only reasoning about code.
The `simulator:*` commands are **experimental and hidden**, and need a recent eas-cli (≥ 20.3.0 as of writing) — which is why this skill runs everything via `npx --yes eas-cli@latest`. Flags and verbs may change; if a command fails, **`<cmd> --help` is authoritative.**
## When to use
The frontmatter `description` carries the trigger phrases. In short: use this to get a user's app onto a **cloud** simulator and interact with it — especially from a Mac-less or cloud/sandbox agent. **Not** for local sims (`expo run:ios`, Xcode, Android Studio), store builds/signing (that's EAS Build), or physical devices. For the macOS case, see *Cloud vs local* next.
## Cloud vs local: decide this first
- **Non-macOS** (Linux / CI / cloud sandbox like Cursor Cloud, detect via `uname -s` ≠ `Darwin`): the only way to get a sim — **proceed, once you've confirmed access** (see *Check availability first* below).
- **macOS:** local sims exist and a cloud session costs money + latency, so **ask first** ("a remote cloud sim — to share a live preview, offload, or test an iOS version you lack — or just run locally?") unless the user explicitly said cloud/remote/shareable.
- Always honor an explicit choice; for "run it locally" hand off to `expo run:ios` / Xcode.
```bash
# Programmatic detection — run this to decide before doing anything else:
if [ "$(uname -s)" != "Darwin" ] || ! xcrun --find simctl &>/dev/null 2>&1; then
echo "no local sim — proceed with EAS Simulator"
else
echo "local sim available — ask the user (cloud or local?)"
fi
```
## Prerequisites
- **Run every `eas` command via `npx --yes eas-cli@latest …`** — guarantees a CLI new enough to have `simulator:*` (a global `eas` is often too old), and `--yes` skips npx's prompt. (Bare `eas` is fine if `eas --version` is current.)
- **Authenticated.** Interactive machine → `npx --yes eas-cli@latest login`. **Cloud sandbox / CI / headless agent has no browser login — set `EXPO_TOKEN`** (expo.dev → Account → Access Tokens) in the env instead. Verify either way with `npx --yes eas-cli@latest whoami`.
- Run from an Expo **project directory.** A fresh app needs one-time setup: `npx --yes eas-cli@latest init` to create/link the project (when there's no `projectId`), and **set `ios.bundleIdentifier`** in app config if it's missing — a fresh `create-expo-app` often has none, and `prebuild`/`eas build` need it (they prompt or fail without it; e.g. `dev.<owner>.<slug>`). Read current config with `npx expo config --json` (it may live in `app.config.js`). The first Mode-C run is slow (native build); later runs reuse it.
- A controller to drive the device. This skill uses **agent-device** (open source, MIT), run on demand via `npx agent-device@latest` — nothing globally installed. **argent** is an alternative (`--type argent` in `simulator:start`); see [references/controllers.md](./references/controllers.md).
- **`.env.eas-simulator`** is written/managed by eas-cli (not this skill): it holds the session id (`EAS_SIMULATOR_SESSION_ID`) + the daemon URL/**token**, so `get`/`stop`/`exec` default to that session (usually **omit `--id`**; pass `--id <id>` to target another). It carries a **token → keep it gitignored** (eas-cli marks it "do not commit" but may not add the ignore rule, and a fresh app's `.gitignore` won't cover it — add `.env.eas-simulator` if missing).
- `--max-duration-minutes` is paid-plan only; otherwise a default applies.
- **The command blocks assume a POSIX shell** (bash/zsh) — `printf`, `lsof`, `$(seq …)` loops won't run in cmd/PowerShell. On Windows, run them in WSL or Git Bash, or translate as you go (the `eas-cli`/`agent-device` invocations themselves are cross-platform).
## Check availability first
EAS Simulator is a **limited-access** EAS feature that is still rolling out, so it isn't enabled on every account. Confirm access **before** starting a session — this is a read-only check: no session, no billing.
```bash
npx --yes eas-cli@latest simulator:availability --json
# → {"available": true, ...} enabled → continue to the core loop
# → {"available": false, ...} not enabled → do NOT start a session
```
If it's **not** available, don't call `simulator:start` (it will fail). Instead, hand off gracefully so you keep making progress without this skill:
- Tell the user EAS Simulator isn't available on their account yet — it's coming soon.
- Fall back to their normal local path for the actual goal — `expo run:ios` / Xcode / Android Studio for a local sim/emulator, an EAS Build, or whatever else fits. Don't dead-end on the cloud sim; the request was almost never "use EAS Simulator specifically."
(If `simulator:availability` isn't recognized, the CLI is too old — upgrade, or treat a `not enabled for this account` error from `simulator:start` the same way: stop and fall back.)
## The core loop (always the same)
A session is: **start → (install your app) → drive → stop.** `eas-cli` owns the *session*; the device *verbs* (open/tap/screenshot) come from the controller, which `npx --yes eas-cli@latest simulator:exec` runs for you with the session's connection env loaded.
```bash
# 1. Start a session (boots the remote sim + agent-device daemon; writes .env.eas-simulator).
printf '# managed by eas-cli\n' > .env.eas-simulator # clear any stale session first
npx --yes eas-cli@latest simulator:start --platform ios --type agent-device --non-interactive
# Then confirm it's live: simulator:get --json → status IN_PROGRESS (bounded poll in run-your-app.md).
# 2. Drive it through `exec` (loads the session env, then runs the command you give it).
# agent-device runs on demand via npx — nothing installed globally.
npx --yes eas-cli@latest simulator:exec npx agent-device@latest open <app-or-url> --platform ios
npx --yes eas-cli@latest simulator:exec npx agent-device@latest snapshot -i # interactive UI tree → @e1, @e2 refs
npx --yes eas-cli@latest simulator:exec npx agent-device@latest press @e2 # tap a ref (NOTE: 'press', not 'tap')
npx --yes eas-cli@latest simulator:exec npx agent-device@latest screenshot ./shot.png
# 3. Stop (ends billing; tears down the VM) and reset the dotenv. Omit --id to target the dotenv session.
npx --yes eas-cli@latest simulator:stop
printf '# managed by eas-cli\n' > .env.eas-simulator
```
To **watch** it live, hand the user the `webPreviewUrl` that `start` prints (an `--type agent-device` iOS session runs serve-sim alongside the daemon, so it emits one — agent control *and* a browser preview in one session; Android has no preview, and `--type serve-sim` is preview-only). **This URL is for the *user's* browser — you cannot open it for them, and it must never touch the sim:**
- **"Open it here" (Cursor/VS Code)** → print the URL on its own line and tell the user to open Simple Browser (`Cmd/Ctrl+Shift+P` → "Simple Browser: Show") and paste it. Then **stop**: do not shell out to a system browser or a Cursor/VS Code URL handler, and do not ask "did a tab appear?" — you can't confirm it, the handoff is done.
- **Never `open` the `webPreviewUrl` on the sim.** It's a browser preview, not a deep link and not an `agent-device open` argument; routing it to the device renders a browser-in-a-browser (a real past failure).
- **Headless agent** (no display) → just return the URL as the deliverable.
- **Keeping it alive for the user to drive** → bound it: start with `--max-duration-minutes N` so it auto-stops; tell them it bills until stopped and when it auto-stops; offer to reopen/extend when it ends. (This is the one case where "stop right away" doesn't apply; one-shot `screenshot`/`get` runs still stop immediately.)
`start` also prints a job-run URL.
## Commands at a glance
| Command | Purpose |
|---|---|
| `npx --yes eas-cli@latest simulator:start --platform ios\|android [--type agent-device\|argent\|serve-sim] [--package-version X] [--max-duration-minutes N] [--non-interactive] [--json]` | Create a session; boot the sim + controller; write `.env.eas-simulator`; print `webPreviewUrl` + job-run URL. **`--json` suppresses the `.env.eas-simulator` write** — omit it for the `exec` flow, or set the env yourself from `remoteConfig`. |
| `npx --yes eas-cli@latest simulator:exec <cmd> [args…]` | Load `.env.eas-simulator`, then run `<cmd>` with that env. The bridge to the controller. |
| `npx --yes eas-cli@latest simulator:get [--id] [--json]` | Session status + connection details. **Use this to confirm readiness** (see *Operating principles*). |
| `npx --yes eas-cli@latest simulator:list [--status …] [--type …] [--platform …]` | List an app's sessions |
| `npx --yes eas-cli@latest simulator:stop [--id]` | Stop a session (idempotent) |
## Running the user's app — pick a mode
The remote sim boots **blank — no Expo Go, no apps.** Install a build, then drive it — but **match the build *type* to the goal first** (the box below); that's where live-session runs derail. Full sequences: [references/run-your-app.md](./references/run-your-app.md) — read before running a mode.
> **Match the build to the goal before installing anything — this is where live-session runs derail.** Two traps, same root (grabbing a build that doesn't fit the request):
> 1. **Wrong type.** Live edits (Mode C) **require a dev build.** A *static* build — a local Release (A), the default EAS sim build (B), or **any build left on the sim from an earlier screenshot run** — freezes its JS at build time and **can never hot-reload.** For a live request, **ignore existing builds entirely** and install a **dev** build (local Debug, or an EAS build with `developmentClient: true`). Never reconnect Metro to a static build hoping it'll reload — it won't.
> 2. **Stale.** A static look must match current source — reuse only a fingerprint-matched build, else build fresh; reuse is explicit-only.
>
> So a leftover EAS/release build is **not** a shortcut for "iterate live" — it's the wrong binary. The fact that a build *exists* never makes it the right one.
| Mode | What it is | Choose when | Live edits? |
|---|---|---|---|
| **A — Local release build** | Build a Release `.app` locally, `agent-device install` it (uploads) | User has a Mac toolchain and wants a quick "run my current code on a cloud device" | No (rebuild to see changes) |
| **B — EAS build** (rare, explicit-only) | `eas build` a simulator build, `agent-device install-from-source <url>` (the VM downloads it) | **Only when explicitly asked** — the user names an existing/EAS build, or wants a static EAS artifact for CI/sharing. Not for "show me"/"iterate" (use C). Sim builds need no credentials. | No |
| **C — Local dev build + tunnel** | Dev (Debug) build + `EXPO_UNSTABLE_TUNNEL_V2=1 expo start --tunnel` + connect the dev client to Metro | **The agentic edit-and-see loop** — change code and see it live (Fast Refresh) | **Yes** |
Quick decision — **default to C; A and B are explicit-only:**
- **C (almost everything):** iterate, interact, poke the app, live edits — *and* most "show me my app" (current code needs a build anyway, so live+current wins). Mac → dev client builds locally; no Mac → build it on EAS (`developmentClient: true`). **Unsure → C.**
- **A:** only an explicit one-shot **static** screenshot on a Mac.
- **B:** only when the user names an existing/EAS build or wants a static EAS artifact (CI/sharing) — see the box above for why a static build is the wrong tool for "iterate."
## Driving the device (agent-device)
`agent-device` is the controller. Common verbs (run each as `npx --yes eas-cli@latest simulator:exec npx agent-device@latest <verb>`):
| Verb | Does |
|---|---|
| `apps --platform ios` | List user-installed apps (the blank sim shows none); add `--all` to include system apps |
| `install <appId> <path> --platform ios` | Install a local `.app` (uploads it) |
| `install-from-source <url> --platform ios` | Install from a URL — the VM downloads it (use for EAS artifacts) |
| `open <appId\|deep-link> --platform ios` | Launch an app (bundle id) or follow an app **deep link** (`exp+slug://…`). A first-time deep link raises a system **"Open in '<app>'?"** dialog — expect it (don't burn a snapshot discovering it) and `press 'label="Open"'` to hand off; it can be slow, so bound it with agent-device's own `--timeout` (e.g. `press 'label="Open"' --timeout 120000`) — **not** a shell `timeout` wrapper (macOS has no `timeout` binary). (Mode C sidesteps this dialog for the Metro-connect link via "Enter URL manually" — see run-your-app.md.) **Not** for the `webPreviewUrl` — that's a browser preview for the user, never the device. |
| `snapshot -i` | Interactive accessibility tree → `@e1`-style refs |
| `press <ref\|selector>` | Tap (e.g. `press @e2` or `press 'label="Open"'`) — **the tap verb is `press`, not `tap`** |
| `fill <ref> "text"` | Type into a field |
| `screenshot <path>` | Capture the screen to a local PNG (downloaded from the daemon) — requires an app to be open (`open` first) |
| `metro prepare` / `metro reload` | Point a dev client at Metro / reload (Mode C) |
For the full verb set and the `argent` controller alternative, see [references/controllers.md](./references/controllers.md).
## Operating principles
The non-obvious mental model worth internalizing. Specific error→fix lookups (hung verbs, `tap`→`press`, `--platform`, `--json`, `pod install` locale, orphaned sessions, boot variability) live in [references/troubleshooting.md](./references/troubleshooting.md).
1. **Establish ground truth, then reset — don't patch-loop.** Never assume an existing session or Metro is yours or healthy. Before driving, confirm:
- **cwd** — you're in the intended Expo project dir (a misdirected `start`/`exec` sessions the *wrong app* + drops a stray `.env.eas-simulator`; `pwd` / check `app.json`).
- **session live** — `IN_PROGRESS` via `simulator:get --json` (a stopped session keeps its id + `remoteConfig`, so the dotenv alone isn't proof).
- **one Metro on `:8081`** — reuse if it's yours, else free the port before starting (run-your-app.md).
- **build fits intent** — a **release build can't live-reload**; if live edits are wanted and a release build is installed, **install the dev build, don't reconnect**.
If current code isn't rendering after your **first** connect, stop poking live state: **reset to baseline** (stop session → clear dotenv → kill Metro) and redo the mode **once**; a second failure → stop and report. Never restart Metro in place, reconnect more than once, rebuild the native client to fix a JS/connection problem, or surface a preview URL while state is unknown. (A daemon drop — `ERR_NGROK_3200` / `Remote daemon is unavailable` — is the same: reset, don't retry.)
2. **`exec` is a wrapper, not a driver.** `simulator:exec` loads `.env.eas-simulator` and spawns the command you pass; the device verbs come from the controller (`npx agent-device@latest`). There is no `simulator:tap`.
3. **Act immediately; don't park an idle session.** Sessions are short-lived — install and drive right after `start`. Leaving one idle drops the tunnel/daemon (→ reset, per #1).
4. **Stop on every exit path (billing) and reset the dotenv.** `--non-interactive` doesn't auto-stop, and a forgotten session bills until stopped. Don't `start` again to "retry" a slow boot — that orphans a second billed session.
5. **Screenshot only the correct, fresh build.** Mode C only after the dev client connects to Metro; A/B only from a build matching current source — reusing a pre-existing build is the #1 "my edits don't show" cause (see the build caveat above). (`9:41` in the status bar is the sim default, not staleness.)
## Stop and clean up
Stop the session (ends billing) **and reset the dotenv** so a later run doesn't try to reuse the dead session:
```bash
npx --yes eas-cli@latest simulator:stop # omit --id → stops the dotenv session (or pass --id <id>)
printf '# managed by eas-cli\n' > .env.eas-simulator # clear the stale session id so it isn't reused
# if you started Metro for Mode C, stop it too (Ctrl+C in its terminal, or kill the expo process)
```
## References
- [references/run-your-app.md](./references/run-your-app.md) — full command sequences for modes A, B, and C (read before running a mode).
- [references/controllers.md](./references/controllers.md) — agent-device verb reference and the `argent` alternative.
- [references/troubleshooting.md](./references/troubleshooting.md) — concrete errors and fixes.
Source of truth: Expo docs and the `eas` / `agent-device` CLIs (`npx --yes eas-cli@latest simulator:* --help`, `agent-device --help`). This skill teaches how to apply them; it doesn't replace them.
## Submitting Feedback
If you encounter errors, misleading or outdated information in this skill, report it so Expo can improve:
```bash
npx --yes submit-expo-feedback@latest --category skills --subject "eas-simulator" "<actionable feedback>"
```
Only submit when you have something specific and actionable to report. Include as much relevant context as possible.
Bundle files
Files included in the skill's folder on GitHub. Only SKILL.md is hosted here — get the full bundle from the source repository.
- SKILL.md
- agents/openai.yaml
- references/controllers.md
- references/run-your-app.md
- references/troubleshooting.md
